Thursday, 17 October 2013

Week 1, Skull.

So in our first special effects class we learnt about the skull, to help us get to know the bones of the face we all paired up and drew it on each others faces! I'm not going to lie, this was pretty hard. I learnt that actually, i'm no good at drawing on the teeth, hardest part! but I really enjoyed it. The best way to figure out where to start is to feel around your models face, I know this might be strange, but it works. By doing this you can start to draw a picture of where the bones form. Don't be afraid to really press down on the face, just check the pressure isn't to much! When I first found out we were doing an anatomically correct skull on the face, I was really looking forward to it, I've never even attempted to do it before, so this really was all new to me! 


Throughout the application I did come across a few problems, but nothing that can't be fixed. I used supracolors, these are great for designs like these, as they are easily removed and you can blend with them really well. My first problem I came across was the teeth, trying to get them to look natural and not a main focus was really difficult for me, I couldn't quite catch how to apply them without them, mine just seemed to look drawn on, almost like how you would on a picture. Don't worry though, its not all bad, for my first attempt I think it did come out quite well, obviously when I look back I can see things I would like to change, but in my next application I can put them all into action (pictures will follow!) I love how I stuck to basic colours, nothing too bright and out there, I wanted my skull to look as realistic as I could get it and I think I achieved it. When I do carry out the skull makeup again I would like to try a various amount of colours, by doing this I can see exactly where each bone is formed and how to point them out. Here's a couple of pictures of how I did, take a look..

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